Showing posts with label Game Announcements. Show all posts

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Real Quick Review gets a REVAMP!

Real Quick Review gets a revamp!

After nearly a year of using the old layout, I've decided to change the layout into this minimalistic inspired theme. It's about time too. Real Quick Review is now a year old and it's been my outlet for experiments and rantings. At first, I made this blog into a money-making paid review blog but I went the other way around and simply ranted about things that I liked, things that irked me, and things that you probably are interested in or things you probably hate at the same time.

To my readers of RQR, thank you for taking time to drop by my blog.

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Left 4 Dead Update Released


The first major update for Left 4 Dead has been released, fixing a lot of exploits, bugs, and empowering the Smoker and Hunter. Check out all the changes below:

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

General
- Fixed Survivors being able to climb surfaces marked for versus infected only.
- Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
- Players can no longer grab ladders while flying through the air after a Tank punch.
- Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
- Improved loading time.
- Fixed mini-gun physics exploit.
- Fixed propane tanks (and other physics objects) causing players to fall through elevators.
- Fixed rare achievement bug issues.
- Fixed several map exploits.
- Fixed various match making issues.
- Fixed NAT traversal issues.


Versus Changes
- Added HUD elements to show status of other infected players.
- Changed color of infected player name in chat to red.
- Fixed exploit where players could spawn infected bots
- Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
- Normalized special infected melee damage.
- Made the following client commands cheat protected: "Kill" and "explode".
- Fixed exploit where infected players could run away and teleport back to gain health.
- Players can only change teams once per map.
- Players can't change teams while other players are still loading.
- Tank spawns at the same % through the map for both teams in versus mode.
- Made the Tank and Witch spawn directly on the escape route.
- Increased chance of getting the Tank or Witch.
- Fixed team swap issue.


Hunter
- Easier to pounce a Survivor who is meleeing.
- Increased Minimum damage a Hunter pounce does.


Smoker
- Fixed Smoker tongue tolerance.
- Smoker now has to be killed or the tongue destroyed for the tongue to break.
- Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
- Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
- Fixed cases where the ability timer was not using the correct time.
- Fixed case where you could point at a Survivor but not register a tongue hit
- Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
- Smoker tongue does damage every second while dragging paralyzed Survivors.

Tank
- Bashable objects now appear with a red glow.
- Tanks hitting a car with an alarm disables the alarm permanently.
- Tank frustration timer is only reset by hitting Survivors with rocks or fists.
- Reduced autoshotgun damage against Tanks.

Witch
- Witch spawns at the same % through the map for both teams.
- Avoids spawning within a certain % of the tank.
- Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.

[Get more Left 4 Dead News Updates Here]

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Crysis Warhead DRM Deauthorization Tool Released


Now available on FileShack is the DRM deauthorization tool for Crysis Warhead
The paltry 1.04 MB download allows owners of the Crytek-developed PC shooter to deactivate their installation of the game, freeing up one of its five activation slots.

As with the Spore deauthorization tool, launching a de-authorized install will prompt a re-authorization, and Vista users are advised to turn off UAC (User Account Control).

Thanks to spaceyme and acare84 for the heads up.
[Source]

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GameStop Cuts Off Dawn of War 2 Pre-orders, Supposedly Due to Steam?


Shacknews can confirm that retailer GameStop has halted pre-orders of Relic Entertainment's upcoming PC RTS Warhammer 40,000: Dawn of War 2.

The game's listing has disappeared from GameStop's online store, with multiple brick and mortar locations telling Shacknews that they can no longer accept pre-orders. Employees assured us that existing pre-orders would be fulfilled upon the game's February 19 release, and suggested that GameStop has sold out of its initial shipment. The retailer is known to pull listings and halt pre-orders in such scenarios.

A supposed inside source told Kotaku that GameStop will not be selling the game because it supposedly requires the installation of Valve's digital distribution platform Steam. However, this seems extremely unlikely, as GameStop sells numerous other PC games that require Steam, including Valve's own The Orange Box and Left 4 Dead.

Then again, GameStop doesn't seem to stock Volition's just-released PC port of Saints Row 2, which required Steam to play, though it definitely sells the console iterations. And Saints Row 2 was published by THQ, just like Dawn of War 2.

Then again, GameStop is still listing Relic and THQ's other spring release, Company of Heroes: Tales of Valor, for pre-order. And if Dawn of War 2 ends up requiring Steam--its multiplayer beta is Steam exclusive--there's a fair chance Valor would too.

Shacknews has, of course, contacted GameStop for comment.

[Source]

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Warhammer 40,000: Dawn of War II


AGOURA HILLS, Calif.-Jan. 19, 2009 -THQ Inc. (NASDAQ: THQI) today announced that Warhammer ® 40,000 TM : Dawn of War ® II, developed by the award-winning Real-time strategy (RTS) developer, Relic Entertainment, has reached the gold master stage of development and is now entering manufacturing. Set in the grim, war-ravaged world of Games Workshop's (LSE: GAW) Warhammer 40,000 science fiction universe, Warhammer 40,000: Dawn of War II delivers visceral combat, stunning visuals, and destructible environments throughout a non-linear single-player experience as well as a fully cooperative multiplayer campaign via Microsoft's free Games for Windows ® - LIVE service. Developed exclusively for Windows PC and powered by an enhanced version of Relic's proprietary Essence Engine TM 2.0, Warhammer 40,000: Dawn of War II is scheduled to be on store shelves at retail outlets nationwide on February 19, 2009.
T"Warhammer 40,000: Dawn of War II will build on the critical acclaim and commercial success of the Dawn of War franchise, letting players experience RTS gaming like never before," said Kevin Kraff, vice president of global brand management, THQ. "Combining non-linear gameplay, cooperative multiplayer, cinematic visuals, and destructible battlefields brings a new, innovative dynamic to the genre."

"Warhammer 40,000: Dawn of War II stays true to the fast-paced, brutal heart of the Dawn of War series, while introducing branching single-player storylines and unique unit customization," said Tarrnie Williams, general manager, Relic Entertainment. "The deep, tactical gameplay lets players develop and lead personalized elite units who gain experience and grow stronger with every ferocious battle."

About Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War II transports players into Games Workshop's vast Warhammer 40,000 universe, where an intergalactic war between ancient races has raged on for countless millennia. Featuring vicious front-line combat, destructible environments, a fully cooperative multiplayer mode, four unique playable races and a non-linear single-player campaign with branching storylines, Warhammer 40,000: Dawn of War II delivers the ultimate sci-fi fantasy RTS experience. Disposable units will become a thing of the past as gamers feel the intimate brutality of war and develop a personal connection with fully customizable squads. For more information on Warhammer 40,000: Dawn of War II, please visit www.dawnofwar2.com.

About Games Workshop

Games Workshop is the world's largest tabletop wargames company. Based in Nottingham, UK, it designs, manufactures and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels and resin models through more than 330 of its own Hobby centers, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.com. Games Workshop, Warhammer, Warhammer 40,000, Warhammer 40,000: Dawn of War II, the foregoing marks' respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images are either ® , TM and/or ©. Games Workshop Ltd 2000-2009. Used under license. All Rights Reserved.

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ, Relic Entertainment, Essence Engine and their respective logos are trademarks and/or registered trademarks of THQ Inc.

All other trademarks are the property of their respective owners.

The statements contained in this press release that are not historical facts may be "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as "THQ"), including, but not limited to, expectations and projections related to the Warhammer 40,000: Dawn of War II video game, and are based upon management's current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2008, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.

CONTACT: THQ Inc.

Media Relations

Craig Mitchell, 818-871-8587

cmitchell@thq.com

or

Investor Relations

Julie MacMedan, 818-871-5125

investor@thq.com

Source: THQ Inc.

[Source]